English-first Cropdeck guides
Cropdeck Guide Hub
Search verified cards, compare scarecrows, and route into builds, guides, card classes, pets, and profit tools from one index.
Tool entry points
Jump straight to the pages players reuse most.
These are the routes people will return to when they need a quick answer.
Filter crop and utility cards before you spend a season on the wrong line.
Scarecrows Scarecrow DatabaseCompare passive effects, tags, and review dates in one place.
Builds Build PlannerUse starter archetypes to map a crop plan, a tax buffer, and a weather fallback.
Profit Calculator Profit CalculatorWork through yield, cost, and margin before you commit to a field.
Card Classes Card ClassesBrowse the 12 documented class routes and open the detailed notes for each one.
Pets PetsReview the currently promoted pet routes and the route notes attached to each.
Research Notes Research NotesInspect the experimental low-confidence notes before they become formal entries.
About the game
Cropdeck: a farming roguelite deckbuilder on Steam.
Cropdeck is a cozy farming roguelite deckbuilder by solo developer Piotrek (Mad Head Bump), released on April 28, 2026. Plant crops, water fields, clear grass, and manage a growing deck of cards — all while paying taxes to Sir Landlord. Each run lasts 30–50 minutes across 3 seasons, with an endless mode for players who want to push further.
The game combines Slay the Spire-style field selection with grid-based farming. Draw a hand from your deck, clear plots, plant strategic crops, and shield them from weather. Between fields, visit the Market to buy card packs or the Forge to upgrade cards by merging duplicates. Scarecrows provide passive perks — combine them to create wild synergies.
Popular databases
Verified card and scarecrow data, surfaced first.
Public loaders only expose indexable content, so the homepage stays aligned with what players can trust.
Guide grid
The first reading path for long-tail search traffic.
Short guide previews make it clear which page handles which question before the click.
Start with crop flow, tools, and the first decisions that shape a season.
Best CardsShortlist early cards that pay off quickly instead of bloating your deck.
Best ScarecrowsPick passives that actually move yield, value, or resilience.
Weather EventsMap the events that force route changes, harvest timing, or backup plans.
Tax GuideKeep a margin buffer so taxes do not break an otherwise good run.
Market and Forge GuideMove between the market and forge with fewer dead ends and clearer priorities.
FAQ preview
Quick answers for the questions that keep repeating.
These are the questions the hub should answer before players bounce back to search.
What counts as verified data here?
Only indexable public records show up in the homepage surfaces. Placeholder entries stay hidden until they are reviewed.
Where should I start if I just need one decision?
Use the search, then jump to cards or scarecrows before opening the build planner or calculator.
Why is the homepage split into so many previews?
The hub is meant to route search traffic into the right page without making players hunt through a long article first.
Trust note
Verified data stays visible; placeholders stay out of public lists.
Cropdeck Guide Hub only surfaces indexable public records from the loaders, so the homepage stays aligned with reviewed content instead of placeholder drafts.